Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
Loading...
Searching...
No Matches
Gondwana.Collision Namespace Reference

Classes

struct  Aabb
 Represents an axis-aligned bounding box (AABB) defined by its minimum and maximum coordinates along the X and Y axes. This is the collision area of a Gondwana.Drawing.Tile.". More...
class  CollisionDirectionHelper
struct  CollisionResult
class  CollisionWorld
interface  ICollider
 World-space axis-aligned collider used by the collision system. More...
class  TileCollider