Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.WinForms.Hosting Namespace Reference

Classes

class  WinFormsGameHost
 Provides a base class for hosting Gondwana games in Windows Forms applications. More...
class  WinFormsGameHostBase
 Provides shared Windows Forms host behavior for Gondwana game hosts. More...
class  WinFormsGpuGameHost
 Provides a base class for hosting Gondwana games in Windows Forms applications using GPU-accelerated (OpenGL) rendering via WinFormGpuRenderSurfaceControl. More...