Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Widgets.Menus.MenuBarMenu Class Referencesealed

Associates one top-level menu header with its dropdown. More...

Properties

MenuHeaderWidget Header [get]
 Gets the top-level menu header.
MenuDropDownWidget DropDown [get]
 Gets the dropdown owned by the header.

Detailed Description

Associates one top-level menu header with its dropdown.

Definition at line 6 of file MenuBarMenu.cs.

Property Documentation

◆ DropDown

MenuDropDownWidget Gondwana.Widgets.Menus.MenuBarMenu.DropDown
get

Gets the dropdown owned by the header.

Definition at line 19 of file MenuBarMenu.cs.

◆ Header

MenuHeaderWidget Gondwana.Widgets.Menus.MenuBarMenu.Header
get

Gets the top-level menu header.

Definition at line 16 of file MenuBarMenu.cs.