Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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MenuBarMenu.cs
2
6public sealed class MenuBarMenu
7{
8 internal MenuBarMenu(MenuHeaderWidget header,
9 MenuDropDownWidget dropDown)
10 {
11 Header = header;
12 DropDown = dropDown;
13 }
14
16 public MenuHeaderWidget Header { get; }
17
20}
MenuDropDownWidget DropDown
Gets the dropdown owned by the header.
MenuHeaderWidget Header
Gets the top-level menu header.
Represents a popup command list owned by a header or submenu item.
Represents a top-level menu header such as File, Edit, or Help.