Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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TouchPoint.cs
1using System.Drawing;
2
4
23public readonly record struct TouchPoint(int Id, Point Position, TouchPhase Phase);
readonly record struct TouchPoint(int Id, Point Position, TouchPhase Phase)
Represents a single touch contact point, capturing its unique identifier, screen position,...
TouchPhase
Describes the current phase of a single touch contact point in its lifecycle.
Definition TouchPhase.cs:7