Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
Loading...
Searching...
No Matches
TilesheetImageDefinition.cs
2
10public sealed class TilesheetImageDefinition
11{
19 public string? FilePath { get; set; }
20
29 public string? AssetsFilePath { get; set; }
30
38 public string? AssetEntryName { get; set; }
39}
Represents the image source definition for a tilesheet, specifying where the image data can be loaded...
string? AssetsFilePath
Gets or sets the path to the assets file containing the tilesheet image.
string? AssetEntryName
Gets or sets the name of the specific entry within an assets file that contains the tilesheet image.
string? FilePath
Gets or sets the direct file path to the tilesheet image.