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Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Directories | |
| Animation | |
| Collisions | |
| Coordinates | |
| Direct | |
| Sprites | |
| Tilesheets | |
Files | |
| Frame.cs | |
| FrameJsonConverter.cs | |
| IDrawable.cs | |
| Spacing.cs | |
| SvgResource.cs | |
| SvgResourceManager.cs | |
| Tile.cs | |
| TileTransform.cs | |
| WrappedDrawable.cs | |