Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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AnimatorEventArgs.cs
2
6public class AnimatorEventArgs : EventArgs
7{
11 public Tile Tile;
12
17
23 protected internal AnimatorEventArgs(Tile tile, Animator animator)
24 {
25 Tile = tile;
26 Animator = animator;
27 }
28}
Animator Animator
The animator that raised the event.
Tile Tile
The tile associated with the animator event.