Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Widgets.Layout Namespace Reference

Classes

class  StackPanelWidget
 Arranges child widgets sequentially in a horizontal or vertical stack. More...

Enumerations

enum  WidgetOrientation { Horizontal , Vertical }
 Defines the primary layout or fill direction used by widgets. More...

Enumeration Type Documentation

◆ WidgetOrientation

Defines the primary layout or fill direction used by widgets.

Enumerator
Horizontal 

Arranges or fills content from left to right.

Vertical 

Arranges content from top to bottom or fills progress from bottom to top.

Definition at line 6 of file WidgetOrientation.cs.