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Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Namespaces | |
| namespace | Configuration |
| namespace | Hosting |
| namespace | Input |
| namespace | Logging |
| namespace | Rendering |
Classes | |
| class | BlazorExternalUriLauncher |
| Opens external absolute URIs in a new browser tab or window. More... | |
| class | EngineExtensions |
| Provides extension methods for configuring Blazor-specific features on the Gondwana engine. | |