Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
Loading...
Searching...
No Matches
Gondwana.Audio.Midi Namespace Reference

Classes

class  EngineExtensions
 Provides extension methods for the Engine class to support MIDI audio functionality.
class  MidiFileReader
 Provides factory methods for creating audio streams from MIDI files using software synthesis.
class  SynthesizerSampleProvider
 Provides real-time audio sample generation from MIDI data using software synthesis. More...
class  WaveProviderToWaveStream
 Wraps an IWaveProvider as a WaveStream with support for length and seeking. More...