![]() |
Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
|
Directories | |
| Drawing | |
Files | |
| AssemblyInfo.cs | |
| IVideoPlayer.cs | |
| VideoDecodeBuffer.cs | |
| VideoFrameMailbox.cs | |
| VideoFrameReadyEventArgs.cs | |
| VideoMetadata.cs | |
| VideoSource.cs | |
| VideoStateChangedEventArgs.cs | |
| VlcVideoPlayer.cs | |