Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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VideoStateChangedEventArgs.cs
1namespace Gondwana.Video;
2
6public sealed class VideoStateChangedEventArgs : EventArgs
7{
11 public string State { get; }
12
17 public VideoStateChangedEventArgs(string state) => State = state;
18}
VideoStateChangedEventArgs(string state)
Initializes a new instance of the VideoStateChangedEventArgs class.
string State
Gets the current state of the video player.