Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Blazor.Rendering.BlazorSkiaGlView Class Referencesealed

Gives Razor a local component name for SkiaSharp's WebGL view. This avoids Razor resolving SkiaSharp relative to Gondwana's own Gondwana.SkiaSharp namespace. More...

Inheritance diagram for Gondwana.Blazor.Rendering.BlazorSkiaGlView:

Detailed Description

Gives Razor a local component name for SkiaSharp's WebGL view. This avoids Razor resolving SkiaSharp relative to Gondwana's own Gondwana.SkiaSharp namespace.

Definition at line 12 of file BlazorSkiaGlView.cs.