Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
Loading...
Searching...
No Matches
TappedEventArgs.cs
1using System.Drawing;
2
4
9public sealed class TappedEventArgs : EventArgs
10{
14 public Point Position { get; }
15
20 public int TouchId { get; }
21
27 public TappedEventArgs(int touchId, Point position)
28 {
29 TouchId = touchId;
30 Position = position;
31 }
32}
TappedEventArgs(int touchId, Point position)
Initializes a new instance of the TappedEventArgs class.
int TouchId
Gets the identifier of the touch contact point that triggered the tap. On desktop,...
Point Position
Gets the position of the tap in client (control-local) coordinates.