Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
Loading...
Searching...
No Matches
StateFileMount.cs
2
10public sealed record StateFileMount
11{
15 public string File { get; init; } = string.Empty;
16
20 public bool IsCompressed { get; init; } = false;
21
31 public bool OverwriteExisting { get; init; } = false;
32
42 public EngineStateParts EngineStateParts { get; init; } = EngineStateParts.All;
43}
record StateFileMount
Represents the configuration for mounting a state file used to restore or merge engine state componen...
EngineStateParts
Represents different parts of the engine state that can be managed, saved, or loaded independently....