Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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KeyboardModifierState.cs
2
8[Flags]
10{
15 None = 0,
16
23 Shift = 1,
24
30 Ctrl = 2,
31
37 Alt = 4
38}
KeyboardModifierState
Represents the state of keyboard modifier keys (Shift, Ctrl, Alt) that can be pressed simultaneously ...
@ Ctrl
The Control (Ctrl) modifier key is currently pressed. This is commonly used for keyboard shortcuts an...
@ None
No modifier keys are currently pressed. This represents the default keyboard state when only regular ...
@ Shift
The Shift modifier key is currently pressed. This typically modifies character input to produce upper...
@ Alt
The Alt (Alternate) modifier key is currently pressed. This is used for alternate keyboard shortcuts,...