Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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IKeyboardAdapter.cs
2
8public interface IKeyboardAdapter
9{
17 bool IsDown(int keyCode);
18
24}
Represents an adapter for keyboard input, providing access to the currently pressed keys and active m...
KeyboardModifierState CurrentKeyboardModifiers
Gets the current state of modifier keys, such as Shift, Ctrl, and Alt. Must be safe to read from the ...
bool IsDown(int keyCode)
Returns true if the specified platform-agnostic key code is currently down. Key codes should be stabl...
KeyboardModifierState
Represents the state of keyboard modifier keys (Shift, Ctrl, Alt) that can be pressed simultaneously ...