Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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EffectDirection.cs
1namespace Gondwana.Effects;
2
EffectDirection
Specifies the direction in which a directional display effect travels.
@ FromTopLeftToBottomRight
The effect travels from the upper-left corner toward the lower-right corner.
@ FromBottomLeftToTopRight
The effect travels from the lower-left corner toward the upper-right corner.
@ None
No direction is specified.
@ FromTopRightToBottomLeft
The effect travels from the upper-right corner toward the lower-left corner.
@ FromLeftToRight
The effect travels from the left edge toward the right edge.
@ FromBottomRightToTopLeft
The effect travels from the lower-right corner toward the upper-left corner.
@ FromRightToLeft
The effect travels from the right edge toward the left edge.
@ FromTopToBottom
The effect travels from the top edge toward the bottom edge.
@ FromBottomToTop
The effect travels from the bottom edge toward the top edge.