Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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AudioDefinitionSourceKind.cs
1using Newtonsoft.Json;
2using Newtonsoft.Json.Converters;
3
4namespace Gondwana.Audio.GSND;
5
9[JsonConverter(typeof(StringEnumConverter))]
AudioDefinitionSourceKind
Identifies the provenance of an audio definition.
@ LooseDefinitionFile
The definition is stored in a loose file.
@ Generated
The definition was generated from runtime state.
@ PackedDefinitionFile
The definition is stored in an assets file.