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Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Classes | |
| class | DrawingExtensions |
| Provides extension methods for System.Drawing types. | |
| class | SkiaExtensions |
| Provides extension methods for converting between System.Drawing types and SkiaSharp types. | |
| class | SkiaHelper |
| Provides utility methods for working with SkiaSharp bitmaps, including saving, encoding, and alpha channel operations. | |