Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Gondwana.Video.VideoStateChangedEventArgs Class Referencesealed
Inheritance diagram for Gondwana.Video.VideoStateChangedEventArgs:

Public Member Functions

 VideoStateChangedEventArgs (string state)

Properties

string State [get]

Constructor & Destructor Documentation

◆ VideoStateChangedEventArgs()

Gondwana.Video.VideoStateChangedEventArgs.VideoStateChangedEventArgs ( string state)

Property Documentation

◆ State

string Gondwana.Video.VideoStateChangedEventArgs.State
get