Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Gondwana.Scenes.SceneLayer Member List

This is the complete list of members for Gondwana.Scenes.SceneLayer, including all inherited members.

CoordinateSystemTypeGondwana.Scenes.SceneLayer
Dispose()Gondwana.Scenes.SceneLayervirtual
DisposingGondwana.Scenes.SceneLayer
EmptyGondwana.Scenes.SceneLayerstatic
GetAdjacentTile(SceneLayerTile tile, CardinalDirections direction)Gondwana.Scenes.SceneLayer
GetEnumerator()Gondwana.Scenes.SceneLayer
GetLayerBoundsPx()Gondwana.Scenes.SceneLayervirtual
GridColumnCountGondwana.Scenes.SceneLayer
GridRowCountGondwana.Scenes.SceneLayer
GridToWorldPx(PointF grid)Gondwana.Scenes.SceneLayer
IDGondwana.Scenes.SceneLayer
OriginPxGondwana.Scenes.SceneLayer
OriginPxChangedGondwana.Scenes.SceneLayer
ParallaxGondwana.Scenes.SceneLayer
ParallaxChangedGondwana.Scenes.SceneLayer
SceneGondwana.Scenes.SceneLayer
SceneLayerTileArrayGondwana.Scenes.SceneLayer
SceneLayerTileHeightGondwana.Scenes.SceneLayer
SceneLayerTileSizeChangedGondwana.Scenes.SceneLayer
SceneLayerTileWidthGondwana.Scenes.SceneLayer
SetTileSize(int newWidth, int newHeight)Gondwana.Scenes.SceneLayer
ShowCollisionBoxesGondwana.Scenes.SceneLayer
ShowCollisionBoxesChangedGondwana.Scenes.SceneLayer
ShowGridLinesGondwana.Scenes.SceneLayer
ShowGridLinesChangedGondwana.Scenes.SceneLayer
this[int x, int y]Gondwana.Scenes.SceneLayer
this[Point pt]Gondwana.Scenes.SceneLayer
this[PointF ptF]Gondwana.Scenes.SceneLayer
ValueBagGondwana.Scenes.SceneLayer
VisibleGondwana.Scenes.SceneLayer
VisibleChangedGondwana.Scenes.SceneLayer
WorldPxToGrid(PointF worldPx)Gondwana.Scenes.SceneLayer
WrapGrid(PointF grid)Gondwana.Scenes.SceneLayer
WrapHorizontallyGondwana.Scenes.SceneLayer
WrappingChangedGondwana.Scenes.SceneLayer
WrapVerticallyGondwana.Scenes.SceneLayer
ZOrderGondwana.Scenes.SceneLayer
ZOrderChangedGondwana.Scenes.SceneLayer