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Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Provides data for the LoggingError event. More...
Properties | |
| Exception | Exception [get] |
| Gets the exception that occurred during logging. | |
| string | CategoryName [get] |
| Gets the category name of the logger that failed. | |
| LogLevel | LogLevel [get] |
| Gets the log level of the message that failed to log. | |
Provides data for the LoggingError event.
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get |
Gets the category name of the logger that failed.
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get |
Gets the exception that occurred during logging.
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get |
Gets the log level of the message that failed to log.