Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.WinForms.Input.Gamepad.XInput Namespace Reference

Classes

class  XInput
 Provides interop definitions for XInput API to access Xbox controller input on Windows.
class  XInputGamepadAdapter
 Provides a gamepad adapter implementation using XInput for Xbox controller support on Windows. More...
class  XInputGamepadManager
 Manages XInput-based gamepad connections and state updates for Xbox controllers on Windows. More...