Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Input.Gamepad.SDL2 Namespace Reference

Classes

class  SdlGamepadAdapter
 Provides a gamepad adapter implementation using SDL2 for cross-platform gamepad input support. More...
class  SdlGamepadManager
 Manages SDL2-based gamepad connections, disconnections, and state updates for the application. More...