Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Extensibility Namespace Reference

Classes

class  EnginePluginRegistry
 EnginePluginRegistry.
interface  IEnginePlugin
 Defines lifecycle hooks for extending engine startup, simulation, rendering, and shutdown behavior. More...
class  ServiceCollectionExtensions
 Provides extension methods for configuring Gondwana services in an IServiceCollection.