Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Drawing.Direct.ImageLayer Namespace Reference

Classes

class  ImageInstance
 Represents a single image instance rendered by an ImageInstanceLayer. More...
class  ImageInstanceLayer
 Represents a lightweight image-instance layer that manages and renders a collection of independently moving bitmap instances. More...