Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Avalonia.Input.Keyboard Namespace Reference

Classes

class  AvaloniaKeyboardAdapter
 Global Avalonia key state collector that feeds the KeyboardEventPoller. Attaches tunnel-phase handlers at the TopLevel so it sees ALL key messages regardless of which control has focus, mirroring the WinForms IMessageFilter approach. Key codes are Key values cast to int. More...