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Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Defines a platform-specific service for opening external URIs. More...
Public Member Functions | |
| ValueTask | OpenAsync (Uri uri, CancellationToken cancellationToken=default) |
| Opens the specified URI using the platform's external URI handler. | |
Defines a platform-specific service for opening external URIs.
Definition at line 6 of file IExternalUriLauncher.cs.
| ValueTask Gondwana.Widgets.Controls.IExternalUriLauncher.OpenAsync | ( | Uri | uri, |
| CancellationToken | cancellationToken = default ) |
Opens the specified URI using the platform's external URI handler.
| uri | The absolute URI to open. |
| cancellationToken | A token used to request cancellation of the operation. |
| ArgumentNullException | Thrown when uri is null. |
| InvalidOperationException | Thrown when the current platform cannot open the specified URI. |
Implemented in Gondwana.Blazor.BlazorExternalUriLauncher.