Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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WinFormGpuRenderSurfaceControl.Designer.cs
2{
4 {
8 private System.ComponentModel.IContainer components = null;
9
10 #region Component Designer generated code
11
16 private void InitializeComponent()
17 {
18 components = new System.ComponentModel.Container();
19 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
20 }
21
22 #endregion
23 }
24}
Provides a Windows Forms control that hosts GPU-accelerated Gondwana rendering.