Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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SwipeDirection.cs
2
6public enum SwipeDirection
7{
12
17
22
27}
SwipeDirection
Specifies the direction of a swipe gesture.
@ Down
The swipe moved primarily downward (positive Y axis in screen coordinates).
@ Up
The swipe moved primarily upward (negative Y axis in screen coordinates).
@ Right
The swipe moved primarily to the right (positive X axis).
@ Left
The swipe moved primarily to the left (negative X axis).