Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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MovementSpace.cs
2
6public enum MovementSpace
7{
12
17}
MovementSpace
Specifies the coordinate system used for movement calculations and updates.
@ Pixel
Movement is in pixel coordinates relative to the rendering layer.
@ Grid
Movement is in a scene's grid/tile coordinate system.