Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
Loading...
Searching...
No Matches
MouseButton.cs
2
9[Flags]
10public enum MouseButton
11{
16 None = 0,
17
23 Left = 1,
24
30 Right = 2,
31
38}
MouseButton
Represents mouse button identifiers that can be used individually or combined to represent multiple s...
@ None
No mouse button is pressed. This represents the default mouse state when the cursor is not actively c...
@ Right
The secondary (right) mouse button. This is typically used for context menus and alternate actions....
@ Left
The primary (left) mouse button. This is typically used for standard clicking, selecting,...
@ Middle
The middle mouse button, usually implemented as a clickable scroll wheel. This is often used for spec...