Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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MouseButtonState.cs
2
9public struct MouseButtonState
10{
16 public bool IsDown;
17
24 public bool JustPressed;
25
32 public bool JustReleased;
33}
Represents the current and transitional state of a mouse button, tracking whether the button is curre...
bool JustPressed
Indicates whether the mouse button transitioned from up to down (was pressed) during the current poll...
bool IsDown
Indicates whether the mouse button is currently in the down (pressed) state. This value remains true ...
bool JustReleased
Indicates whether the mouse button transitioned from down to up (was released) during the current pol...