Gondwana Game Engine Development (master) - 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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AudioPlaybackState.cs
1namespace Gondwana.Audio;
2
8{
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23}
AudioPlaybackState
Describes the current playback state of an audio resource without exposing backend-specific playback ...
@ Stopped
Playback is stopped. No audio is currently playing and the position is at the start (or has been rese...
@ Playing
Playback is in progress.
@ Paused
Playback is paused and can be resumed from the current position.