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Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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This is the complete list of members for Gondwana.Drawing.IDrawable, including all inherited members.
| Draw(BackbufferBase backbuffer, RectangleF destRectScreen) | Gondwana.Drawing.IDrawable | |
| GetDrawLocationScreen(View view) | Gondwana.Drawing.IDrawable | |
| Id | Gondwana.Drawing.IDrawable | |
| Nickname | Gondwana.Drawing.IDrawable | |
| Visible | Gondwana.Drawing.IDrawable | |
| ZOrder | Gondwana.Drawing.IDrawable |