Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Gondwana.Timers.Timer Member List

This is the complete list of members for Gondwana.Timers.Timer, including all inherited members.

Add(string timerID, TimerType type, TimerCycles cycles, double length)Gondwana.Timers.Timerstatic
Add(TimerType type, TimerCycles cycles, double length)Gondwana.Timers.Timerstatic
ClearAll()Gondwana.Timers.Timerstatic
CountGondwana.Timers.Timerstatic
CyclesGondwana.Timers.Timer
Dispose()Gondwana.Timers.Timer
Get(string timerID)Gondwana.Timers.Timerstatic
LengthGondwana.Timers.Timer
PausedGondwana.Timers.Timer
PausedAllGondwana.Timers.Timerstatic
Remove(string timerID)Gondwana.Timers.Timerstatic
TickGondwana.Timers.Timer
TimerIDGondwana.Timers.Timer
TimerIDsGondwana.Timers.Timerstatic
TypeGondwana.Timers.Timer