Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Gondwana.Rendering.Views.View Member List

This is the complete list of members for Gondwana.Rendering.Views.View, including all inherited members.

CameraGondwana.Rendering.Views.View
IdGondwana.Rendering.Views.View
ScreenPxToGrid(SceneLayer layer, PointF screenPx)Gondwana.Rendering.Views.View
ScreenPxToWorldPx(SceneLayer layer, PointF screenPx)Gondwana.Rendering.Views.View
ScreenRectToWorldRect(SceneLayer layer, RectangleF screenRect)Gondwana.Rendering.Views.View
ViewportGondwana.Rendering.Views.View
WorldPxToScreenPx(SceneLayer layer, PointF worldPx)Gondwana.Rendering.Views.View
WorldRectToScreenRect(SceneLayer layer, RectangleF worldRect)Gondwana.Rendering.Views.View
ZoomAroundScreenPoint(SceneLayer layer, PointF screenPoint, float targetZoom, float durationSeconds)Gondwana.Rendering.Views.View
ZOrderGondwana.Rendering.Views.View