Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Gondwana.EngineState Member List

This is the complete list of members for Gondwana.EngineState, including all inherited members.

AssetsFilesGondwana.EngineState
CyclesGondwana.EngineState
JsonSerializerSettingsGondwana.EngineStatestatic
LoadFromFile(string path, bool compressed=false, EngineStateParts parts=EngineStateParts.All)Gondwana.EngineStatestatic
MergeFromFile(string path, bool compressed=false, bool overwriteExisting=false, EngineStateParts parts=EngineStateParts.All)Gondwana.EngineStatestatic
SaveToFile(string path, bool compress=false, EngineStateParts parts=EngineStateParts.All)Gondwana.EngineState
ScenesGondwana.EngineState
SoundResourcesGondwana.EngineState
SpritesGondwana.EngineState
TilesheetsGondwana.EngineState
ValueBagGondwana.EngineState