Gondwana Game Engine
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop, mobile, and web platforms using SkiaSharp for graphics and NAudio for sound.
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Gondwana.Drawing.Tilesheets.Tilesheet Member List

This is the complete list of members for Gondwana.Drawing.Tilesheets.Tilesheet, including all inherited members.

ApplyMask(SKColor? maskColor=null, byte tolerance=5)Gondwana.Drawing.Tilesheets.Tilesheet
ApplyPremultiplyAlpha()Gondwana.Drawing.Tilesheets.Tilesheet
AssetIdentifierGondwana.Drawing.Tilesheets.Tilesheet
Dispose()Gondwana.Drawing.Tilesheets.Tilesheet
DisposedGondwana.Drawing.Tilesheets.Tilesheet
GetAllBitmaps()Gondwana.Drawing.Tilesheets.Tilesheet
GetAllImages()Gondwana.Drawing.Tilesheets.Tilesheet
GetBitmap(int x, int y)Gondwana.Drawing.Tilesheets.Tilesheet
GetImage(int x, int y)Gondwana.Drawing.Tilesheets.Tilesheet
ImageFilePathGondwana.Drawing.Tilesheets.Tilesheet
InitialOffsetXGondwana.Drawing.Tilesheets.Tilesheet
InitialOffsetYGondwana.Drawing.Tilesheets.Tilesheet
MaskColorGondwana.Drawing.Tilesheets.Tilesheet
MaskToleranceGondwana.Drawing.Tilesheets.Tilesheet
NameGondwana.Drawing.Tilesheets.Tilesheet
OverhangPixelsGondwana.Drawing.Tilesheets.Tilesheet
PremultipliedGondwana.Drawing.Tilesheets.Tilesheet
SkBitmapGondwana.Drawing.Tilesheets.Tilesheet
SkBitmapOriginalGondwana.Drawing.Tilesheets.Tilesheet
this[int x, int y]Gondwana.Drawing.Tilesheets.Tilesheet
Tilesheet(string name, SKBitmap bitmap)Gondwana.Drawing.Tilesheets.Tilesheet
Tilesheet(string name, Stream stream)Gondwana.Drawing.Tilesheets.Tilesheet
Tilesheet(string name, string file)Gondwana.Drawing.Tilesheets.Tilesheet
Tilesheet(AssetsFile resFile, string entryName)Gondwana.Drawing.Tilesheets.Tilesheet
Tilesheet(Tilesheet baseSheet, string name, string file)Gondwana.Drawing.Tilesheets.Tilesheet
TileSizeGondwana.Drawing.Tilesheets.Tilesheet
ToByteArray(SKEncodedImageFormat format=SKEncodedImageFormat.Png, int quality=100)Gondwana.Drawing.Tilesheets.Tilesheet
ValueBagGondwana.Drawing.Tilesheets.Tilesheet
XPixelsBetweenTilesGondwana.Drawing.Tilesheets.Tilesheet
YPixelsBetweenTilesGondwana.Drawing.Tilesheets.Tilesheet