Gondwana Game Engine Version 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Extensibility.IEnginePlugin Member List

This is the complete list of members for Gondwana.Extensibility.IEnginePlugin, including all inherited members.

NameGondwana.Extensibility.IEnginePlugin
OnInitialize(Engine engine)Gondwana.Extensibility.IEnginePlugin
OnPostCycle(Engine engine, double deltaSeconds)Gondwana.Extensibility.IEnginePlugin
OnPostFrameRender(Engine engine, double deltaSeconds)Gondwana.Extensibility.IEnginePlugin
OnPostRenderCanvas(Engine engine, RenderSurfaceHostBase host, SKCanvas canvas)Gondwana.Extensibility.IEnginePlugin
OnPreCycle(Engine engine, double deltaSeconds)Gondwana.Extensibility.IEnginePlugin
OnPreFrameRender(Engine engine, double deltaSeconds)Gondwana.Extensibility.IEnginePlugin
OnShutdown(Engine engine)Gondwana.Extensibility.IEnginePlugin
VersionGondwana.Extensibility.IEnginePlugin