Gondwana Game Engine Version 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Scenes.Scene Member List

This is the complete list of members for Gondwana.Scenes.Scene, including all inherited members.

AddLayer(int columnCount, int rowCount, int width=32, int height=32, int zOrder=0, float parallax=1f, CoordinateSystemTypes coordinateSystem=CoordinateSystemTypes.Orthogonal)Gondwana.Scenes.Scene
AddLayer(SceneLayer sceneLayer)Gondwana.Scenes.Scene
ClearAllScenes()Gondwana.Scenes.Scenestatic
CollisionGroupsGondwana.Scenes.Scene
CollisionProfilesGondwana.Scenes.Scene
CountGondwana.Scenes.Scene
CountOfVisibleLayersGondwana.Scenes.Scene
Dispose()Gondwana.Scenes.Scenevirtual
EmptyGondwana.Scenes.Scenestatic
FullRefreshNeededGondwana.Scenes.Scene
GetAllSceneIDs()Gondwana.Scenes.Scenestatic
GetAllScenes()Gondwana.Scenes.Scenestatic
GetEnumerator()Gondwana.Scenes.Scene
GetSceneByID(string id)Gondwana.Scenes.Scenestatic
GetSceneLayerByID(string id)Gondwana.Scenes.Scene
GetWorldBoundsPx()Gondwana.Scenes.Scene
IDGondwana.Scenes.Scene
OnSceneDisposing()Gondwana.Scenes.Sceneprotectedvirtual
OnSceneLayerAdded(SceneLayer sceneLayer)Gondwana.Scenes.Sceneprotectedvirtual
OnSceneLayerRemoved(SceneLayer sceneLayer)Gondwana.Scenes.Sceneprotectedvirtual
RemoveAllLayers()Gondwana.Scenes.Scene
RemoveLayer(SceneLayer sceneLayer)Gondwana.Scenes.Scene
Scene()Gondwana.Scenes.Scene
Scene(List< SceneLayer >? sceneLayers, string? id, CollisionGroupRegistry? collisionGroups, CollisionProfileRegistry? collisionProfiles)Gondwana.Scenes.Sceneprotected
SceneDisposingGondwana.Scenes.Scene
SceneLayerAddedGondwana.Scenes.Scene
SceneLayerRemovedGondwana.Scenes.Scene
SceneLayersGondwana.Scenes.Scene
this[int i]Gondwana.Scenes.Scene
this[string id]Gondwana.Scenes.Scene
ValueBagGondwana.Scenes.Scene
VisibleSceneLayersGondwana.Scenes.Scene