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Gondwana Game Engine Version 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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This is the complete list of members for Gondwana.Input.Gamepad.GamepadButtonEventConfiguration, including all inherited members.
| Button | Gondwana.Input.Gamepad.GamepadButtonEventConfiguration | |
| GamepadButtonEventConfiguration(string button, double secondsBetweenEvents=0, bool isPaused=false) | Gondwana.Input.Gamepad.GamepadButtonEventConfiguration | |
| InputEventConfigurationBase(double secondsBetweenEvents, bool isPaused) | Gondwana.Input.InputEventConfigurationBase | protected |
| IsPaused | Gondwana.Input.InputEventConfigurationBase | |
| TimeBetweenEvents | Gondwana.Input.InputEventConfigurationBase |