Gondwana Game Engine Version 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Drawing.Tilesheets.Tilesheet Member List

This is the complete list of members for Gondwana.Drawing.Tilesheets.Tilesheet, including all inherited members.

AddRegion(string name, Rectangle area, Size tileSize, Spacing? tilePadding=null, Spacing? regionMargin=null, Spacing? overhangPixels=null, CollisionAdjust? collisionAdjust=null, TileCollisionType collisionType=TileCollisionType.None)Gondwana.Drawing.Tilesheets.Tilesheet
ApplyMask(SKColor? maskColor=null, byte tolerance=5)Gondwana.Drawing.Tilesheets.Tilesheet
ApplyPremultiplyAlpha()Gondwana.Drawing.Tilesheets.Tilesheet
AssetIdentifierGondwana.Drawing.Tilesheets.Tilesheet
DefaultRegionGondwana.Drawing.Tilesheets.Tilesheet
Dispose()Gondwana.Drawing.Tilesheets.Tilesheet
DisposedGondwana.Drawing.Tilesheets.Tilesheet
GetAllBitmaps()Gondwana.Drawing.Tilesheets.Tilesheet
GetAllImages()Gondwana.Drawing.Tilesheets.Tilesheet
GetBitmap(string regionName, int x, int y)Gondwana.Drawing.Tilesheets.Tilesheet
GetFrame(string regionName, int x, int y)Gondwana.Drawing.Tilesheets.Tilesheet
GetFrame(int x, int y)Gondwana.Drawing.Tilesheets.Tilesheet
GetImage(string regionName, int x, int y)Gondwana.Drawing.Tilesheets.Tilesheet
GetRegion(string name)Gondwana.Drawing.Tilesheets.Tilesheet
ImageFilePathGondwana.Drawing.Tilesheets.Tilesheet
MaskColorGondwana.Drawing.Tilesheets.Tilesheet
MaskToleranceGondwana.Drawing.Tilesheets.Tilesheet
NameGondwana.Drawing.Tilesheets.Tilesheet
PersistImageToFile(string imageFilePath, SKEncodedImageFormat format=SKEncodedImageFormat.Png, int quality=100)Gondwana.Drawing.Tilesheets.Tilesheet
PremultipliedGondwana.Drawing.Tilesheets.Tilesheet
RegionsGondwana.Drawing.Tilesheets.Tilesheet
RemoveRegion(string name, bool dispose=true)Gondwana.Drawing.Tilesheets.Tilesheet
SkBitmapGondwana.Drawing.Tilesheets.Tilesheet
SkBitmapOriginalGondwana.Drawing.Tilesheets.Tilesheet
this[int x, int y]Gondwana.Drawing.Tilesheets.Tilesheet
this[string regionName, int x, int y]Gondwana.Drawing.Tilesheets.Tilesheet
this[string regionName]Gondwana.Drawing.Tilesheets.Tilesheet
ToByteArray(SKEncodedImageFormat format=SKEncodedImageFormat.Png, int quality=100)Gondwana.Drawing.Tilesheets.Tilesheet
ValueBagGondwana.Drawing.Tilesheets.Tilesheet