Gondwana Game Engine Version 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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Gondwana.Drawing.Sprites.Sprite Member List

This is the complete list of members for Gondwana.Drawing.Sprites.Sprite, including all inherited members.

_colliderGondwana.Drawing.Tileprotected
AdjustCollisionAreaGondwana.Drawing.Tile
AdjustCollisionAreaByFrameGondwana.Drawing.Tile
AttachCollider(ICollider collider)Gondwana.Drawing.Tileprotected
CancelResize()Gondwana.Drawing.Sprites.Sprite
CancelVelocityComponent(bool cancelX, bool cancelY)Gondwana.Drawing.Sprites.Sprite
ColliderGondwana.Drawing.Tile
CollisionAreaGondwana.Drawing.Tile
CollisionProfileNameGondwana.Drawing.Tile
CollisionsEnabledGondwana.Drawing.Tile
CollisionTypeGondwana.Drawing.Tile
CollisionTypeByFrameGondwana.Drawing.Tile
CompareTo(Tile? tile)Gondwana.Drawing.Tile
CopyCollisionSettingsFrom(Tile source)Gondwana.Drawing.Tileprotected
CurrentFrameGondwana.Drawing.Sprites.Sprite
DetachCollider()Gondwana.Drawing.Tileprotected
Dispose()Gondwana.Drawing.Sprites.Spritevirtual
DisposingGondwana.Drawing.Sprites.Sprite
Draw(BackbufferBase backbuffer, RectangleF destRectScreen)Gondwana.Drawing.Sprites.Spritevirtual
DrawLocationWorldGondwana.Drawing.Sprites.Sprite
EnableFogGondwana.Drawing.Tile
GetCollisionAreaScreen(View view)Gondwana.Drawing.Tilevirtual
GetDrawLocationScreen(View view)Gondwana.Drawing.Tilevirtual
GetPosition()Gondwana.Drawing.Sprites.Sprite
GetVisualBoundsScreen(View view)Gondwana.Drawing.Sprites.Sprite
HorizAlignGondwana.Drawing.Sprites.Sprite
IdGondwana.Drawing.Tile
IsJigglingGondwana.Drawing.Sprites.Sprite
IsPositionFixedGondwana.Drawing.Sprites.Sprite
JiggleOffsetGondwana.Drawing.Sprites.Sprite
JiggleOnce(float intensityX=2f, float intensityY=2f, float speed=12f, float durationSeconds=0.18f, bool affectsScale=false, float scaleIntensity=0.015f)Gondwana.Drawing.Sprites.Sprite
JiggleScaleGondwana.Drawing.Sprites.Sprite
MovementGondwana.Drawing.Sprites.Sprite
NicknameGondwana.Drawing.Tile
NudgeXGondwana.Drawing.Sprites.Sprite
NudgeYGondwana.Drawing.Sprites.Sprite
OutlinePointsWorldGondwana.Drawing.Tile
OverhangGondwana.Drawing.Tile
PauseAnimationGondwana.Drawing.Tile
pauseAnimationGondwana.Drawing.Tileprotected
PositionSpaceGondwana.Drawing.Sprites.Sprite
PulseBy(float factor, float growDurationSeconds, float shrinkDurationSeconds, bool loop=false)Gondwana.Drawing.Sprites.Sprite
PulseTo(Size targetSize, float growDurationSeconds, float shrinkDurationSeconds, bool loop=false)Gondwana.Drawing.Sprites.Sprite
RenderSizeGondwana.Drawing.Sprites.Sprite
ResizeCompleteGondwana.Drawing.Sprites.Sprite
ResizeTo(Size targetSize, float durationSeconds)Gondwana.Drawing.Sprites.Sprite
RotationGondwana.Drawing.Sprites.Sprite
ScaleBy(float factor, float durationSeconds)Gondwana.Drawing.Sprites.Sprite
SceneLayerGondwana.Drawing.Sprites.Sprite
SceneLayerCoordinatesGondwana.Drawing.Sprites.Sprite
SetCollisionProfile(string profileName)Gondwana.Drawing.Tile
SetPosition(Vector2 pos)Gondwana.Drawing.Sprites.Sprite
SpriteMovedGondwana.Drawing.Sprites.Sprite
StartJiggle(float intensityX=2f, float intensityY=2f, float speed=8f, float durationSeconds=0.25f, bool loop=false, bool affectsScale=false, float scaleIntensity=0.02f, bool decay=true)Gondwana.Drawing.Sprites.Sprite
StopJiggle()Gondwana.Drawing.Sprites.Sprite
StopPulse(bool snapBack=true, float returnDuration=0f)Gondwana.Drawing.Sprites.Sprite
TileAnimatorGondwana.Drawing.Tile
TilesAnimatingGondwana.Drawing.Tilestatic
TranslateWorldPx(int dx, int dy)Gondwana.Drawing.Sprites.Sprite
ValueBagGondwana.Drawing.Tile
VertAlignGondwana.Drawing.Sprites.Sprite
VisibleGondwana.Drawing.Sprites.Sprite
VisualBoundsChangedGondwana.Drawing.Sprites.Sprite
VisualBoundsWorldGondwana.Drawing.Sprites.Sprite
ZOrderGondwana.Drawing.Sprites.Sprite