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Gondwana Game Engine Version 2.6.1
Gondwana is a cross-platform 2.5D game and rendering engine written in C#/.NET 8. It provides fine-grained control over rendering, timing, and scene composition, with built-in support for parallax, z-ordering, pixel overhang, collision detection, and particle effects. Gondwana targets desktop and web platforms using SkiaSharp for graphics and pluggable audio backends for desktop and browser targets.
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This is the complete list of members for Gondwana.Audio.NAudio.NAudioAudioBackend, including all inherited members.
| CreateFromBytes(string key, byte[] data, string fileNameOrExtension, float volume, float pan, float playbackSpeed) | Gondwana.Audio.NAudio.NAudioAudioBackend | |
| CreateFromUri(string key, string uri, float volume, float pan, float playbackSpeed) | Gondwana.Audio.NAudio.NAudioAudioBackend | |
| Instance | Gondwana.Audio.NAudio.NAudioAudioBackend | static |
| Name | Gondwana.Audio.NAudio.NAudioAudioBackend |